Kansas State University


IT News

Author: Rebecca Gould

Information Technology Staff present at CHECK 2016

K-State’s Information Technology Staff were well-represented at the Conference on Higher Education Computing in Kansas (CHECK) 2016 held at Washburn University on May 23-24.

CHECK 2016 attendees from K-State

Presenters and presentations included:

  • Nick Brown, systems coordinator, and Andrew Kuehler, systems administrator, presented on “Simplifying and centralizing application management in windows”.
  • Kathleen Adams, operations center staff, shared insights about “Phishing – not just for days at the lake!”
  • Elizabeth Shannon, information security and compliance, presented “Whatddya mean I’m a service provider”.

For more information about CHECK 2016, visit the conference website.

Beware of new Locky malware that uses malicious Word macros

“Locky” is a new “crypto-ransomware” type of malware that locks up your computer files and requires a monetary payment to unlock them. Locky is delivered via email as an invoice in a Word attachment.

Details from one ransomware email are shown below; this may be one of many variations.

Subject line: ATTN: Invoice J-98223146

Message:  Please see the attached invoice (Microsoft Word Document) and remit payment according to the terms listed at the bottom of the invoice.

If you click on the attachment, you are encouraged to “enable macros”. If you comply and enable macros, malicious code is installed and the malware attack begins. The malware will begin to encrypt your files and attach the “Locky” extension. A ransom note is then left in every directory that has been infected, informing you to make a payment in order to unlock your files.

For specific details about the malware and what it will do to infected systems, see Trend Micro’s article “New Crypto-Ransomware Locky Uses Malicious Word Macros.”

If you receive a ransomware email, do NOT click on the attachment. Send the original email with full Internet headers to abuse@k-state.edu, and delete the email.  How to include full email headers is at k-state.edu/its/security/report/getheaders.html.

KSIS returned to service

Late Wednesday, Oct. 28, Information Technology Services staff observed issues with KSIS after replacing a disk that the vendor said would be nondisruptive. Staff worked through the night to resolve the issue. KSIS was returned to service around 2:15 p.m. Thursday, Oct. 29.

Information Technology Services apologizes that the enrollment function was unavailable during this time.

Fall 2015 Shred Day is Tuesday, Oct. 6

Shred Day is scheduled 8:30-11 a.m. Tuesday, Oct. 6, to properly dispose of university paper records on the Manhattan and Salina campuses.

Departments can place their paper documents with personal identity information (Social Security numbers, birth dates, credit card numbers, etc.) in designated bags and boxes to:

  • Manhattan campus:  Deliver to Mid-Campus Drive near the K-State Student Union.
  • Salina campus:  Deliver to the loading area between the east and west wings of the Technology Center.

Continue reading “Fall 2015 Shred Day is Tuesday, Oct. 6”

Network maintenance begins 11:59 p.m. on April 13

Network and Telecommunications Services (NTS) will be performing network maintenance from 11:59 p.m. Monday, April 13, to 4 a.m. Tuesday, April 14, to complete the installations that began on April 6.

NTS will be moving Power Plant building connections and services over to new hardware. Because of the networking upgrades that occurred last week, this maintenance only entails moving connections.  Users will experience brief outages in both wired and wireless service as the connections are upgraded. This maintenance is necessary to enable upgraded features in the new core routers.

If you have any questions regarding this maintenance, please email the IT Help Desk at helpdesk@k-state.edu.

K-State Invitational GameJam Feb 6-8

The first CIS@K-State Invitational GameJam will be held February 6-8 at K-State. This is a 48-hour video game design competition for novices and experienced programmers, game designers, artists, musicians, and writers. Teams of one to four members will be given a “secret” theme at the beginning of the competition. If a student doesn’t want to go it alone, the organizers will help them join a group.

Only students can participate in the game competition. Faculty and staff are welcome to observe.

Free T-Shirts, meals and snacks for all who participate! Prizes will be awarded at the end of the competition on Sunday. Registration is limited and closes after February 1.

To register visit: https://gdc.cis.ksu.edu/annual-game-jam/

For additional information, contact Nathan Bean at nhbean@ksu.edu or Ben Ward at bward@ksu.edu.

Qualtrics Offline Mobile App for iOS and Android devices

The Qualtrics Offline Mobile App (for iPad, iPhone, and Android tablets and smartphones running Android 4.0 and later) is a new application available for iOS and Android devices, allowing the administration of surveys without an Internet connection. Responses can be collected in the field and uploaded to Qualtrics once there is an Internet connection.  Continue reading “Qualtrics Offline Mobile App for iOS and Android devices”

Updated Canvas training starts January 2015

By Rebecca Gould

iTAC staff have read the feedback from an online survey and heard the comments of faculty and staff regarding Canvas training. As a result, the training has been reworked and will be offered beginning in January.

The face-to-face training has been revamped and includes three different sessions:

  • Discovering the Power of Canvas
  • Designing Course Content
  • Developing Quizzes and Assignments

Continue reading “Updated Canvas training starts January 2015”

K-State freshman part of the Game Jam winning team

K-Staters participated in a Game Jam with Texas A&M University on Nov 7-9 in College Station.  This 48-hour game building competition was organized into 15 teams of 2 to 4 developers, designers and artists.

K-State student, Joy Houser, freshman in computing and information science, was one of the four members of the winning team developing the game, Keep Swimming, which requires players to operate a fish underwater while avoiding obstacles and accumulating points. Each team member received a license from Unity, a gaming software company, valued at $1,500.

Jacob O’Neil, sophomore in arts and sciences, also attended the game jam.  K-State staff and faculty who attended were Nathan Bean, faculty in computing and information sciences, Ben Ward, information technology assistance center and Stefan Yates, career and employment services.